Lesson plan /

Lesson Information

Course Credit
Course ECTS Credit
Teaching Language of Instruction Türkçe
Level of Course Bachelor's Degree, TYYÇ: Level 6, EQF-LLL: Level 6, QF-EHEA: First Cycle
Type of Course
Mode of Delivery Face-to-face
Does the course require compulsory or optional work experience?
Course Coordinator
Instructor (s)
Course Assistant

Purpose and Content

The aim of the course The aim of this course is to provide the students with the ability to create a perspective about three-dimensional virtual worlds and to use basic modeling, material, light and exposure techniques with three-dimensional modeling software. The students are expected to combine the three-dimensional abstract or realistic scenes they develop in a virtual environment with the two-dimensional designs they make.
Course Content Basic modeling knowledge with 3ds Max program, simple modeling applications, lighting techniques and applications in three-dimensional environment, rendering techniques with vray.

Weekly Course Subjects

1Three-dimensional modeling concept
2Basic modeling information
33ds Max program overview
4Introduction to Basic Modeling
5Polygon based modeling
6Simple object modeling application
7Three-point lighting system
8Project work for midterm exam
9Midterm
10Modeling and lighting applications
11Rendering techniques with Vray
12Composition with different lighting and rendering works
13Final Project Preparation
14Final Project Preparation

Resources

1-Caner Bayraktar, Mehmet Yasin Özsağlam, 3ds Max, Ankara: Seçkin Yayıncılık, 2012.
Levent Bozkurt, 3D Studio Max Modelleme, İstanbul: Pusula Yayıncılık, 2006.