Lesson plan /

Lesson Information

Course Credit
Course ECTS Credit
Teaching Language of Instruction Türkçe
Level of Course Bachelor's Degree, TYYÇ: Level 6, EQF-LLL: Level 6, QF-EHEA: First Cycle
Type of Course
Mode of Delivery Face-to-face
Does the course require compulsory or optional work experience?
Course Coordinator Prof. Dr. İSMAİL İPEK
Instructor (s)
Course Assistant

Purpose and Content

The aim of the course The aim of this course is to create a multimedia environment and technique by using multimedia design principles and principles by using one of the authoring languages used in the PC environment.
Course Content Introducing the authoring systems used in the PC environment, the stages of preparing the course software, the principles of screen design, the picture, sound, film etc. to be used. software used for editing materials, use of animation and movements in software, pictures, films, animations, etc. to software. adding components, user interaction, feedback techniques, packaging and publishing multimedia software, preparing multimedia applications, evaluating multimedia applications.

Weekly Course Subjects

1Historical Development, Fundamentals of Multiple Instruction and Introduction to Computer Instruction. General Principles Theoretical foundations of multimedia applications-design principles
2Theoretical foundations of multimedia applications-types of multimedia applications
3Multimedia project preparation (Project preparation process, Sharing of projects)
4Introduction to authoring systems used in multimedia application development Features of Instructional Software, Design and Visual Design principles
5Arrangement of picture and text elements in authoring systems used in multimedia application development. Multiple Teaching (Multimedia) Methods. Special Educational Programs (CEP) flowchart
6Editing audio and video elements in authoring systems used in multimedia application development. Multimedia – hypermedia and Hypertext
7The concept of user interaction and navigation elements in authoring systems used in multimedia application development.
8Drills-practice flowchart in authoring systems used in multimedia application development
9Midterm Exam (Homework-Project)
10Simulation-animation creation process in authoring systems used in multimedia application development
11Teaching Games, structure and theories, and publishing projects on the web
12Open-ended Learning Environments, Multiple Instructional Programs and Tests Design, Publishing Projects
13Distance learning, Web and e-learning: Multiple Instructional design Model: presentations
14Evaluation-presentation-sharing of multimedia projects

Resources

1-Alessi, S. M., & Trollip, S. R. (1991). Commputer-based instruction: Methods and development. (2nd ed.). Englewood Cliffs, New Jersey: Prentice Hall, Inc.
2- İpek, İ. (2001). Bilgisayarla öğretim: Tasarım, Geliştirme ve Yöntemler, Ankara: Tıp Teknik (pelikan yayınevi)
3- Alessi, S. M., & Trollip, S. R. (2001). Multimedia for learning: Methods and development. (2nd Ed.) Boston: Allyn and Bacon.
4- Allen, M. V. (2011). Successful e-Learning Interface: Making learning technology polite, effective and fun. San Francisco: Pfeiffer.
5- Allen, M. V. (2007). Designing successful e-Learning. San Francisco: Pfeiffer.
6- Ashridge, (2011). How mobile technologies are changing the executive learning landscape, Mobile Learning. Online publication retrieved from:
7- www.ashridge.org.uk/MobileResearch [Accessed 6/Nov/2013].
8- Buket Akkoyonlu, Arif Altun ve Meryem Y. Soylu (2008), Öğretim Tasarımı, Ankara: Maya Akademi yayınevi.
9- Dick, W. ve Carey, L. (1996).The Sistematic Design of Instruction. (4th ed..). New York, NY: Harper/Collins College Publishers.
10- Gagne', R.M., Briggs, L. ve Wager, W. W. (1992). Principles of Instructional Design.(4th ed.).