Lesson plan / ARTIFICIAL INTELLIGENCE

Lesson Information

Course Credit 3.0
Course ECTS Credit 4.0
Teaching Language of Instruction İngilizce
Level of Course Bachelor's Degree, TYYÇ: Level 6, EQF-LLL: Level 6, QF-EHEA: First Cycle
Type of Course Programme Elective
Mode of Delivery Face-to-face
Does the course require compulsory or optional work experience? S
Course Coordinator
Instructor (s)
Course Assistant

Purpose and Content

The aim of the course Learnin methods and approaches for solving human and technical problems, such as game playing, natural language processing problems, diagnosis disorders in medicine and machines etc., using computers.
Course Content Solving problems by Searching, Game Playing problems, Using First-Order logic for problem solving, Designing Knowledge Bases, Probabilistic Reasoning Systems, Machine Learning.

Weekly Course Subjects

1Introduction. History of Artificial Intelligence,
2The concept of Artificial Acent.
3Solving Problems by Searching.
4Game Playing Problems.
5First-order Logic in Problem Solving.
6Building a Knowledge Base.
7Logical Reasoning Systems.
8Mid-term exam.
9Uncertain knowledge and Reasoning.
10Making Simple and Complex Decisions.
11Machine Learning.
12Learning from observation.
13Knowledge in Learning.
14Basics of Natural Language Processing.

Resources

1-Rassell S. and Norvig P., "Artifisial Intelligence. A Modern Approach", Prentice Hall, 2010.

2-Luger G., "Artificial Intelligence", Addison Wesley, 2009.